We have to find this one!…. According to the game’s creator, this was heavily inspired by one of my favourite Vic 20 games of all time, Myraid by Rabbit Software. This was infact released on the C16 by Bug Byte, … Continue reading →
A huge hit on the MegaDrive and other SEGA systems. In the early 90’s, SEGA signed a deal with U.S. Gold to allow them to convert their titles to other computer systems, with titles such as E-Swat and Alien Storm … Continue reading →
Originally we didn’t know a great deal about this game, only that it would have been the sequel to the released game and featured more from the popular series. However, news has recently surfaced on the World of Spectrum about … Continue reading →
Ok, so we’re cheating a little – but it is very possible that all of these games were released. So now we just need to make sure they get preserved. Sophisticated Games advertised in various magazines during the early 80’s … Continue reading →
This was one of the first games to be released by newly set up team, Arcanum developments. This team consisted of Mark Kelly, his brother, Robert McGowan, Barry Leitch and Alan Mac. The game was being done for Hewson, and … Continue reading →
Sophistry is not to be confused with the other entry within GTW which was for Hewson and a Quix clone. CRL’s Sophistry game was to be a isometic 3D game in the style of Bobby Bearing, and recieved glowing reviews … Continue reading →
As we were looking into The Mermaid and the Crown, we chanced across a series of unreleased titles from Mountain Valley Software that was ran by Brian J Betts during the early-mid 1980s. This was one of five titles in … Continue reading →
Thanks to contributor Chris Hester, who flagged up an old piece that he wrote possibly for his magazine Adventure Coder. Sorderon’s Shadow: The Legend of Elindor was a title by Nick Eatock and Simon Welland that was a sort of … Continue reading →
A game being produced by R Pedersen, who developed a number of games which never made the light of day. The games were all made in MSDOS first, then ported easily over to the C64 and Apple machines. This game … Continue reading →
Source Of Light is a promising Uridium clone demo by Christoph Demper, who was only around 14yrs old at the time when he developed this game. Christoph had this to say about his game…"This was the first try and machine … Continue reading →
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