Coven
1988 Piranha
A short entry for a title which we somehow missed over the years, but was flagged up to us by Ross Sillifant. This was an arcade style game which was due on the Spectrum/C64 and ST in June 1988, being … Continue reading
Unreleased and cancelled video games for the Commodore 64.
2381 results for: Year = 19
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A short entry for a title which we somehow missed over the years, but was flagged up to us by Ross Sillifant. This was an arcade style game which was due on the Spectrum/C64 and ST in June 1988, being … Continue reading
A slightly different and combined entry for a number of titles now, which was thanks to a suggestion by contributor Ken Knight. Ken submitted two SEUCK titles which appeared to be magazine rejects – crediting Zzap and Commodore Force, but … Continue reading
Covert Action was a new Sid Meier game from back in the early days and following the success of Microprose’s earlier Pirates game. The game was announced as a title coming soon for the Commodore 64 back in 1988 in … Continue reading
This is an unofficial conversion of a simple, yet addictive Nintendo game called "Crab Grab". You control a small man who must get rid of all the grabbers and try not to be caught yourself by the oncoming grabbers that … Continue reading
A first version of Crackdown was indeed in production, with code being done by Mark Kelly before he later went on to working on Golden Axe. We are not sure quite what happened here, but we know that Bob Stephenson … Continue reading
I honestly can’t see the point of this game, mainly because its so unplayable it sucks. You control a little blue blob which has to move through the maze without touching anything. But this is difficult in itself, as some … Continue reading
A neat old school pacman clone, with disks replacing the ghosts and two Terminal City style men replacing pacman. The game is two player, and features some great music from Hunters Moon by Matt Gray. The graphics are nothing to … Continue reading
Back in 1996, an enthusiastic Wayne Wormersley got working with Jon Wells on a title called Crash Course. The game was to be a sort of update to the classic Spectrum/Ultimate title ‘Trans Am’, or at least based on the … Continue reading
All you will get so far with this game, is a picture and logo, with an arrow which moves, but can’t interact at all with the background. This is unplayable, and there is nothing to indicate what this game is … Continue reading
Yet another Titus title which was mentioned in a schedule list from 1990 for the C64 on Tape and Disk (And later cart!). We know very little about the game though sadly – as there is no sign of any … Continue reading
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