A nice early promising preview of a Lightforce clone, which although a little buggy in its early stages, has the qualities which made Lightforce as addictive as it was. Featuring graphics typical of a Lightforce clone, they do let the … Continue reading →
Yet another game which gets thrown into the archives, brought to GTW’s attention by Jason Kelk, and also released from the man himself. Extreme Force featured graphics by Julian Francois and was coded by his then girlfriend Amanda Wynne. This … Continue reading →
Eye 2 Eye was a simple game which was started in 1993 and sadly never finished. The game was a simple shooter with two people flying on a single screen and having to kill each other. Pretty much a glossy … Continue reading →
The Eye of Bain was a neat little text adventure created in 1984 by Artic Computing. Advertised for the likes of the Spectrum and the Commodore 64 in various magazines, only the Spectrum version seems to have surfaced. The C64 … Continue reading →
The third part in Mike Singleton’s legendary Lords Of Midnight trilogy, eagerly awaited by many. Eye Of The Moon left off from the previous chapter, and had Morkin searching for the Eye, a device used to look into the future, … Continue reading →
Some nice sprites and backdrops greet this game, which could possibly have done well on a commercial release. Unfortunately this was not to be. The final version never got into the shops or anywhere else in a later form, so … Continue reading →
Our next entry is a flight simulator which was to be released by Accolade back in 1988 called F-86 Sabre Strike – which is thanks to contributor Billy. The game should have been released on the PC and C64. The … Continue reading →
When I originally downloaded this unfinished title, I was thinking “This can’t be the same Fade To Black that I played many years ago on my PC?”… And of course, it wasn’t… Not a 3D based game, but a RPG. … Continue reading →
You probably won’t be too surprised to learn that Fairlight 2 was due for the C64 as well as the other platforms. The people who confirm this are The Games Machine, who mention in the Spectrum review that the C64 … Continue reading →
Family fish was an underwater shoot-em up being developed by Richard Taylor in the 80’s. It was intended for a publisher in Bracknell – which we will need to confirm. The game was purchased in principle. It is initially believed … Continue reading →
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