Electric Boys didn’t just have the main plans to do games such as Flashback or Defensive, but EBES did have other plans which originally were told to the public through the disk covermount of Commodore World, which EBES imported for … Continue reading →
Baldor’s Castle was a graphic adventure game of swords and sorcery in the savage depths of Baldor’s Castle. Thanks to Peter Weighill for highlighting. The advert described you as having to fight monsters, find potions and recover the lost treasure … Continue reading →
Ball is a neat preview which was uncovered in 2013 by Joachim Wijnhoven on some of Charles Deenen’s disks. The game itself is at a fairly advanced stage where you control a bouncing ball (similar to Head The Ball) which … Continue reading →
Ball Breaker was an isometric breakout style of game that was released back in 1987 by CRL for the Amstrad and ZX Spectrum platforms. What of a C64 edition though? Well, there hasn’t really been any evidence to suggest that … Continue reading →
Another title recovered by Jason Kelk which was being coded by Alan Jesse (of Quantum fame). This title was being developed by Alan shortly after completing Quantum, and was to be a similiar style of puzzle game. The idea is … Continue reading →
Ball-Job (great name!) is a simple, but well polished puzzler where you have to copy the pattern on the right window by expanding balls to match. When you place balls next to another, it causes expansion of those around – … Continue reading →
Another puzzler, but not actually that bad. If you remember and love Tilt by Genias, then you will like this game. More of the same, with slightly less than impressive graphics, but some samples (albeit scratchy) and a cool old … Continue reading →
Another title which has had plenty of work on the presentation to feel like it should be more complete, but at this stage there isn’t a huge amount to do. The game just has you having to avoid balls that … Continue reading →
A promising start of a sort of expanded Connect 4 game – where you must get 5 coloured tiles in a row – taking turns between two players to plot your move. The game preview kicks straight into a 2 … Continue reading →
One of the most infamous of GTW games comes in the form of a well sort after game called “Bamboo”, from the creators of Hawkeye. To introduce the game, here is a clip from Finnish computer magazine “Mikrobitti” in December … Continue reading →
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