Very quick entry, but mentioned in a 1997 edition of Commodore Scene was a Summer Games styled game set in space being worked on by Ewen Gillies. There is no further evidence of the game, and we do not know … Continue reading →
Not really known for sports games, unless you count Slicks, Ashley Routledge (and possibly Dave Saunders) was working on a Tennis game around the early 90’s. A set of graphics showing a tennis court were discovered on Ash’s disks in … Continue reading →
Back around 1985 time, Antony Crowther was working on a game based on the Red Arrows, which is another GTW which we have within our archives. In an interview with Commodore Horizons, Antony suggested that his next project would possibly … Continue reading →
A very early entry for a game we don’t even know the title for yet. This was a title mentioned by Geoff Phillips as being in development at Orpheus around 1986 time. It was farmed out to a set of … Continue reading →
A short entry for a title which was mentioned by Andrew Braybrook in an interview with FREEZE64. After finishing Intensity, Andrew started another game design – but it wasn’t really shaped into a game or anything. A title sequence was … Continue reading →
A bit of a shock when looking through some Darren Melbourne disks which C64.com preserved. This was simply labelled on a disk “Unnamed”, and it is certainly a game which was meant for CRL (due to the CRL logo appearing … Continue reading →
Ben Hayes was famous for his music produced at Sonic Grafitti, but also did a stint of game development – producing the C64 versions of Bubble Dizzy and Wrestling Superstars for Codemasters. He was also part of the Kick Off … Continue reading →
An interesting title mentioned to us by Paul Hughes as a title which was shown to Gary Liddon at Thalamus, before Paul actually got signed up by Ocean Software. This was to be a full screen scrolling Spindizzy clone with … Continue reading →
Yet another game with no name, this time a title from American group From The Ashes, which was apparently to be a new Project Firestart style of game. And that is all we currently know at present. Looking at CSDB, … Continue reading →
Another unnamed game, and this time by Stephen Kellett. This game is best described by its author… “I also had an un-released 4 way scrolling space game with a huge landscape to fly over (using some nify storage techniques). I … Continue reading →
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