An interesting title next from Software Projects which I never heard of until Peter Weighill sent in a scan of the game’s advert. Heebie Jeebies is another bunged into the archives for our search… Yet another Software Projects title which … Continue reading →
Not the official title of this game. It’s likely a final title was never made in the end, and it seems this title was abandoned very early on. This preview was only released in 2019 after Hedning/GP found it on … Continue reading →
Hell For Leather was a game being developed for Audiogenic by James Macdonald under his Psycodelic Software Developments label. It was the first game he had ever written, and was done to prove to someone at his local computer club … Continue reading →
You’ve gotta give any coder credit for producing games on the C64 at such a late stage after its commercial death. Even the most boring to the most exciting deserve credit, this game included. Unfortunately, it’s not a game which … Continue reading →
A wonderful little preview, involving a well-drawn character called ‘Henry’. It is a little frustrating to play this ‘Fred’s back’ style game, with some hard jumps and obstacles to avoid, but it looks quite polished with some neat graphics and … Continue reading →
Our next entry is a quick one as highlighted by contributor Sean O’Neill. It’s a title we’ve been aware of for some time, but just haven’t got round to adding it to the site. The game should have been released … Continue reading →
Hero is one of the lesser known Mega Game titles which Imagine Software were to release back in 1984. The series was to include around 6 games – with Hero to be the 3rd/4th title being done on both the … Continue reading →
A very quick entry for a title which would take over 20 years to finally be completed and appear on the C64, when it was intended originally for release back around the early-mid 1990s. By the same creators as Crime … Continue reading →
Briefly mentioned in Commodore Format, this expansion pack never quite made it like their other released expansion pack. We are guessing that it got too late into the C64’s life, or not enough of the first expansion pack sold to … Continue reading →
Whilst at Active Minds, Paul Clansey was asked to give a design for a new Heroquest game for Gremlin Graphics. It is likely that Active Minds collapsed before the game could be started, and therefore Gremlin got another team in … Continue reading →
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