This rather bizzarely named game was first reviewed in Home Computer Weekly on the 29th November 1983 and was priced at £7.50. The game was a text adventure game, and seemed to be sold from home. The address given in … Continue reading →
We are excited to learn of yet another Ultimate game which was apparently in the works for the Commodore 64. Following on from the successful conversion of Nightshade, Shahid Ahmad was offered the chance to convert both Knightlore and Alien … Continue reading →
A very quick and brief entry for a game we know little of at the moment, not even a title just yet. Charles Deenen in a note back in 1988 mentioned about an “Alien game” that Maniacs of Noise were … Continue reading →
A short entry until we can confirm that there was indeed a C64 conversion. Alien Garden was a computer generated art game, where you control an embryonic life-form that you must try and help survive and reproduce across 20 generations … Continue reading →
Yet another lost SEUCK title, by Asif A Bhagwandin for Commodore Force magazine. This was an awesome Forgotten Worlds clone just like TAB, and featured very colourful graphics similiar to Creatures (but totally original graphics). According to Asif, this was … Continue reading →
As with Solider of Light, it seems even Alien Syndrome once had an earlier edition in production by a completely different team. However, with this entry – it was being developed for publication by a completely different company. Similar to … Continue reading →
A short entry for our next GTW. This is one of the first mentions of the Alien VS Predator franchise which Activision first started out with. Commodore Format first talked about plans of Activision to produce a game for the … Continue reading →
Not much to say about this game, which intrigues the archives of GTW. Apart from the fact that Virtual Factor were behind this space SEU, there is nothing much else that can be said. A simple single screen shooter, with … Continue reading →
After the successful Alien game developed for Argus Press, it seemed inevitable that the same company could have developed the sequel. Sure enough, developer of the original game, Paul Clansey confirmed that he had started an outline design of Aliens … Continue reading →
A very quick entry for a game which is essentially confirmed as vapourware, but was actually being planned for a C64 release back in 1990. Empire were busy negotiating for the rights to a number of Don Bluth games, including … Continue reading →
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