Back in the 1980’s, Atarisoft were doing official conversions for the Commodore 64. Donkey Kong Jr was oddly one of them! We learn of this conversion thanks to Mat Allen who has documented the conversion briefly in Digital Press. We … Continue reading →
Nothing at all related to the classic ID game on the PC, though a similiar perspective. This is more like Bloodwych than Doom, and looks quite good at the stage its reached. Its a little bugged, but shows promise of … Continue reading →
A game which the preview text specifies was due to be released on the 15th October 1994. People were asked to keep an eye on Commodore Format for any news and look for their advertisements. Although the title and static … Continue reading →
A new GTW entry as suggested by Dumbflag… Doomsday Blues is described as follows (thanks to www.cpcgamesreviews.com) "Known as Eden Blues to French readers, this is another adventure action game from ERE. You’re a prisoner who tries to escape from … Continue reading →
Recently, Mark Hardisty has launched a website full of memorabilia in preparation for the launch of his new A Gremlin In The Works book. Part of this included source code files which were donated by Anthony J Clarke, which included … Continue reading →
One of a series of games from A.R.Software which was missing for some time. Peter Weighill has kindly informed us that the game has turned up on Gamebase here: http://www.gb64.com/game.php?id=15229 Dots and Boxes is described by the advert as an … Continue reading →
This neat columns clone was coded by Axiom, with graphics by Modern Bob. Both were members of "Lotus" (from "Lotus&Crazy") in those days. They joined "Genesis*Project" later. There was a far more advanced version of this game, which had FLI-graphics. … Continue reading →
You may or may not be surprised to learn that Double Dragon on the C64 could have been very different – or at least a lot better than it was! We don’t know that for sure though – but we … Continue reading →
Yet another aborted Double Dragon conversion for the C64, and this time this was for the Ocean Software development of the game from the early 1990s. Although it could just be a different variation of the current and limited cartridge … Continue reading →
Yet another early preview and not a huge amount going on at this stage. Here you control a simple ghost like sprite which must collect a key from a room with blue blobs and get to a gate at the … Continue reading →
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