A new GTW entered into the archives, kindly fixed up for GTW from the work disks of Harold Klink and Martijn Althuizen. Enemy Scout is both a sideways SEU and a sideway run-along game in its early stages of development. … Continue reading →
The big question from the start was whether this game was really intended to be released by Codemasters back in 1991. We don’t think so, but it seems the development team may have been keen for them to do so … Continue reading →
A ace game, unofficially known as Katakis 2, with the programmer none other than Turrican god Manfred Trenz. Packed to the brim with amazing power-ps, great backdrops, epic soundtracks and incredible parallax scrolling, it’s a real shame this one never … Continue reading →
A quick entry, but this educational game was advertised early in 1984 in a few magazines as a list of games coming soon from Comm*Data / Channel Software. At the time we knew little about the game or what happened … Continue reading →
Another game for the archives, this time a title mentioned by Mat Allen, and a game by Melbourne House. This game was briefly mentioned in some magazines and a few adverts were printed. The game actually surfaced on the Spectrum … Continue reading →
Our next GTW entry comes in the form of a Slapfight style vertical scrolling shoot-em-up which was being produced by Paul Hughes. It was originally assumed to have been produced for Ocean, but we find that in fact the game … Continue reading →
Yet another game at the early stages of trying to find out more. It is believed that the game was to be called Epsilon (see panels in graphics), the game being done back around 1988 time with Andrew Morris. The … Continue reading →
Thanks to the great efforts of Peepo and Tom Roger Skauren, many disks have been preserved that used to belong to the late Gary Sabin – who wrote the US Gold loading music and handled mastering duties. The disks were … Continue reading →
Eradicator 2 has been sitting on our Wanted list for some time now, but never had an entry in GTW until the game’s author came forward! The game was advertised in the back pages on a CDU compilation disk under … Continue reading →
Following on from the SEUCK based Eradicator 2 which was due for release by CDU, Jason G. Doig was working on a faster paced bi-directional vertical shooter, but moved on to Amiga stuff before it was finished sadly. None of … Continue reading →
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