Before you say it – yes, technically the Further Adventures of Alice in Videoland was released by Bug Byte in 1987 on budget, but not quite all of it! The following is all thanks to the eagle eyes of GTW … Continue reading →
A very quick entry which was highlighted by Romppainen. Fusion was an average shooter produced by Bullfrog for Electronic Arts on the Amiga back in 1988. Nothing unusual there, but Romppainen highlights that the game was listed as being released … Continue reading →
Here’s an interesting GTW, this time mentioned from its coder Craig Kelsall. Future Bike Simulator was being developed for Alternative Software back in 1988. It’s main mention in the press was in Crash issue 51 which depicted a top down … Continue reading →
Future shock is a very early preview, containing a few detailed organic landscapes and nothing much else. The ship can move through objects and there are no other creatures to kill or find. The game was actually to be a … Continue reading →
Elite is undoubtfully one of the masterpieces of space exploration games in the history of computing, and there isn’t really an enthusiast or game player above the age of 18 who hasn’t heard of the game. Nothing has really beaten … Continue reading →
In the same era as the lost release of Pyramid of Time, Firebird were also to release another Activision game on their Silverbird label… Zzap first mentioned news of the game in issue 26… “Hot on the heels of the … Continue reading →
Fuzzball is another classic GTW case. A great platform game, in which a two level preview (Featuring level one and level 16) was released to the readers of Commodore Format on issue 24. Unfortunately it was to be the Amiga … Continue reading →
Right, something a little new and previously unseen by the makers of Creatures, Apex Productions. This is in fact a very very early preview of what eventually turned into “Creatures”. This was a test demo created to test some graphics … Continue reading →
A short entry for a title that did eventually see release, but was actually intended to be a game with a completely different name and publisher. Pirates in Hyperspace was Ash and Dave’s first commercial C64 game, published by Alternative … Continue reading →
It was thought that this possibly may have been released as Combat Crazy, due to the fact that the game has a tune in it mean’t for G.I. Hero, and also G.I. Hero and Combat Crazy sound like two similar … Continue reading →
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