Behemoth was to be a kind of Armalyte clone for a budget label to pay some bills at Walking Circles. When questioned, the game’s developer Carleton Handley had the following to say: “Our C64 work from Domark dried up as … Continue reading →
Benidorm is a little known game which was due for release on both the Spectrum and C64 back in 1984 from a software company called Little Softie. The game was advertised in the likes of Personal Computer Gamer, and we … Continue reading →
A quick entry to cover part of a series of games which DK’Tronics were looking to release in late 1984, early 1985. A news item in the December 1984 edition of Personal Computer Games suggested that following on from a … Continue reading →
A World War II based game this time in the form of the interestingly named “Betsy WWII Flying Ace”. This was the product of programmer Marc Walters, who describes the game as follows: “This game was only about 20% complete, … Continue reading →
Thanks to contributor Chris Hester, who flagged up an old piece that he wrote possibly for his magazine Adventure Coder. Beyond the Infinite was a graphic text adventure due for release from Channel 8 in September 1984 – though we … Continue reading →
A very short entry for a title which we thought may have been released, but we’re were not quite sure at the time. This title was reportedly released by Review and Herald Publishing Association, but went missing. However, Martin from … Continue reading →
A short entry to cover two missing titles from a company called Bible Research Systems, with thanks to Håvar Bruvold Hojem for flagging up. The company advertised two titles: The Word Processor The Gospels Both were advertised for Apple, IBM … Continue reading →
Yet another Beyond Belief game which was planned and mentioned in the interview with Jim Scott. Information is a bit scarce, as all we currently know is that the game was to feature Biff again, and to be a Mario … Continue reading →
It may come as something of a surprise, but it was recently revealed by Michael Ware (of Warhawk fame) that he was originally working on a conversion of Biff back in the day under his Proteus Developments label. Michael was … Continue reading →
A short entry by active C64 developer, Richard Bayliss. Big Bite Live was basically meant to have been a boxing game, based on The Big Fight Live programmed in BASIC with machine code routines like a IRQ music player. The … Continue reading →
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