Another fleeting reference to an unreleased C64 game here, this time found in Zzap Issue 13 (Page 92, no less!). The text is quoted below: It has a broadly Ultimate type look and feel, however the graphics are stronger and … Continue reading →
Found hiding on a bunch of old Compunet disks by Viktor Vargor came this interesting little preview of a Submarine game by none other than Mike (Kernal) Berry, who later went on to create Boing!, Reckless Rufus and the other … Continue reading →
A limited Uridium clone which eventually made it onto the Amstrad platform, along with the Atari ST and Amiga versions. This game was brought to my attention by Martin Holland, who worked on the Amstrad, ST and Amiga versions, but … Continue reading →
Iron Maiden is another game which was originally planned by EBES when the C64 was dying out commercially around 1994 time. The game was mentioned in a note file from around 1995 where Russ talks about various games which EBES … Continue reading →
A short entry for yet another Kele Line title, and one which at this stage we know little about. Does “noid” suggest an Arkanoid clone perhaps? We have learnt about the title thanks to contributor Henrik Matzen, who had a … Continue reading →
Another game in the same week released by Hermit Software, and just as with their Mortal Kombat 2 conversion, they stun again with Island of monsters. The game was started by Hungarian crew Hermit Software back in 1998, and unfortunately … Continue reading →
Another combined entry for a series of titles, this time from Island Software, which may or may not have been released. These have been highlighted to us thanks to Bertrand / Atari Frog. These were Commodore 64 titles listed in … Continue reading →
A game that was seemingly released, but has yet to be fully preserved. Are you able to help preserve the game? Just to note that there is a non-JR edition already in Gamebase, but this is a different title by … Continue reading →
It Came From Hell was to be a sequel to the cool Bomber game that was given away with Commodore Format many moons ago. This was to feature the same kind of thing, but with vastly improved graphics. Shaun recently … Continue reading →
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