Crystal Software and Electronics were an ambitious software house trying to save the C64 gaming market back in 1997 with a large range of planned releases. Sadly it wasn’t to be, and as with other companies – it was found … Continue reading →
Imperium was a game by Jörg Schließer which was mean’t to be published by the Tronic Verlag, and like Captain Stark has not been seen anywhere. This game was told to be a SF-RPG, described as unique on the German … Continue reading →
An almost never-ending tech demo it seems when describing our next entry. Impulse is another sideways scrolling shooter, has titles in place and a main ship that you can shoot enemies with. However, the attackwaves are endless, as is the … Continue reading →
“Starting life as a humble molecule in the Pre-Cambrian age, you progress through this exciting ten-level game to the Dawn of Early Man – if you are clever enough! Create the ideal fish, play a new kind of ‘Snap’, judge … Continue reading →
In-Zane is a neat little preview, which is in a very early stage, but already shows some promise. It is a kind of Sonic/Mario game, scrolling in one direction where you control a robotic guy on tracks. You can jump … Continue reading →
A strangely named game which was to be a graphical text adventure. The game was actually meant for Protovision, but Protovision were not interested, so the game was cancelled. Richard Bayliss was to pick up the game and do something, … Continue reading →
Yet another Firebird title to go into the GTW archives, this time a title by Cory Kin. Indeflatable was written for Firebird Software back in 1988 – a few years before their other unreleased title Gem Quest. The idea behind … Continue reading →
A bit of a surprise spotting in the preview section of Zzap!64 issue 52 in 1989. It seems that the Last Crusade action game was to feature multi-coloured based graphics instead of the hi-res ones we all know. What we … Continue reading →
A very quick entry for a title we know very little about. The first we heard about Industria 14 was via Martin Holland, who said that he did the game for we believe Software Creations back around 1990. It is … Continue reading →
A short entry for a 3DCK based game which may or may not have been fully finished, but had two versions released around 1996 time by Motiv 8. Both versions seem to have a lot of bugs in them, but … Continue reading →
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