Another pacman clone, with a imaginative title of "Pacman X" :).. A fairly early preview, as the game is not 100% playable. The game is slightly modernised from the original Pacman, but not by too much. The graphics are still … Continue reading →
Paddle Mania was an arcade tennis game which was mentioned as being a title for conversion in Commodore User, September 1988 by French software company FIL. UK representatives of FIL were The Sales Curve – but although Silkworm and Ninja … Continue reading →
Do you remember the SEUCK effort from Commodore Format called "Sub Burner" ? … And maybe its music which changed at different points in the game? Well, the music was infact meant for another game called "Pallasades" which was being … Continue reading →
Although Pang actually did make it out on the C64, it wasn’t just Arc Developments who had a crack at producing the C64 conversion. Programmer of the C64 version of Speedball 2 and Turtles, Carl Muller tried to get the … Continue reading →
First Star are famous for some fantastic C64 games, such as the Spy vs. Spy and Boulderdash series and many more. Along with these fantastic titles there seems to be a few which got away too. One such title that … Continue reading →
A report on the ECTS (European Computer Trade Show) of 1989 was featured by Computer Action magazine in their July/August 1989 issue, with discussion of many forthcoming games. Inevitably, at least one of these did not come to fruition. Panic … Continue reading →
Panzadrome was to be a neat little tank action game (top down approach) by Ram Jam Corporation on various machines including the C64. It was based in a maze type arena, going around and blowing up various other tanks on … Continue reading →
A very popular arcade from Atari in 1986, converted fairly well to the C64 by Elite around the same time. Mindscape were this time handling the sequel, which never existed as an arcade title. Paperboy 2 this time featured the … Continue reading →
This is another game which Zeldin was working on. Thew game only in planning-phase (some grafix, animations etc. were done). It’s not quite sure what this game was about, though I hope Zeldin will explain more. Was it a update … Continue reading →
A short entry for what is a significant earlier version of Paradroid, which was revealed by Andrew Braybook via Twitter. The screenshots below come from Andrew’s negative archive, showing an early version with the player’s gun-sight that moves along in … Continue reading →
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