Another publisher where most of the games seem to be completely missing. Unreleased or just not archived yet? We’re not sure. Thanks to Peter Weighill for highlighting Davka Software seemed to specialize in Jewish related software, and had the following … Continue reading →
A similar game to Ocean Conquerer by Hewson, where you control what I think is a submarine, though i’m not sure. We have found recently that the game was infact published, and also on the MSX too, so it is … Continue reading →
Daxis was a combination of both Darryl Still and Gary Partis’ name, and was an idea by Darryl, which Gary and Peter Scott agreed would be possible to create. The game itself would be a combination of vertical shoot-em-up and … Continue reading →
A very short entry which was flagged up by Ross Sillifant, as it was listed within ACE magazine as coming soon for the Spectrum, Amstrad and C64 – even though the adverts suggest that only 16-bit versions were in production. … Continue reading →
Another combined entry for a series of titles from Daybreak Software, which may or may not have been released. At present the following titles are missing: Addition and Subtraction of Decimals Addition and Subtraction of Fractions Addition and Subtraction of … Continue reading →
Our next game seems to be a title which just didn’t work out for Imageworks. DDT: Dynamic Debugger was a game planned for release on both C64 and Amiga, and the game was never to appear on either machine. A … Continue reading →
"The mind blowing, fast loading, 100 screen graphics adventure featuring 5 different speeds of scrolling to give an incredible depth of perspective. Mentally stimulating, strategy packed, visually stunning!" A very bold description of Dead City Rescue on Front Runner’s advert, … Continue reading →
Deadzone was a conversion of a Spectrum title by Ste Cork back in 1988, and was a vertical scrolling SEU with software sprites for the bullets. The game was actually completed and featured Martin Holland’s possibly first graphic work. The … Continue reading →
A new finding for GTW, and a neat looking preview of a sooped up Defender style of game. Deadhead was done as a small project whilst Wayne and Anthony were working on another project. Wayne originally posted all of his … Continue reading →
Now this is a GTW that has gone down in history as one of the most eagerly wanted games to appear on the C64 in some form. For many years we have been taunted with the fantastic screenshots from Zzap … Continue reading →
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