Samber was a pretty neat Load Runner clone that was produced back in 1997 time by Lepsi, a Polish development company. It was released via Commodore Scene in the UK and sold a few copies to warrent Lepsi wanting to … Continue reading →
An interesting entry, this time a game which never saw the light of day which was being produced by FTL. FTL was an arcade division of Gargoyle Games, and they got working on their first 3 titles: Shockway Rider, Lightforce … Continue reading →
A short entry for what possibly might be an earlier edition of Samuari Warrior that exists with a much larger and open world experience. It is suggested from a snippet on the game that it may have had a lot … Continue reading →
A short entry for a title which was mentioned back in 2006 by Peter Sandén, but something I had completely forgot to add to the archive! This was a Swedish graphic games adventure which was made just after the second … Continue reading →
A neat Minesweeper clone which was being worked on during the 1990s in Poland, and seems to have come quite some way. Unfortunately, for reasons currently unknown – the game has seemingly been abandoned long ago and it wasn’t polished … Continue reading →
A very quick entry which was brought to our attention via a tune in Gilles Soulet’s HVSC folder. Sapiens was a game being developed by Loriciels back in 1986 time, and it seemed a C64 version was on the cards … Continue reading →
Sarge was to be a Capcom arcade conversion released on the C64 back in 1988. Although advertised as on sale – the game never got to make it on the C64 for reasons unknown. The PC version did however surface. … Continue reading →
Before the hits of “Cybernoid”, “Stormlord”, “Smash TV”.. Nick Jones also took part in a C64 conversion of a Speccy title, “SAS Strike Force” for Mikrogen software (http://www.worldofspectrum.org/infoseekid.cgi?id=0004951) back in around 1987. The game was essentially a sideways scrolling run … Continue reading →
Andrew Challis is somewhat a bit of a C64 legend, being the coder of two particular games I grew up with and enjoyed a lot (Into The Eagle’s Nest and Trollie Wallie) and also produced some cool loader systems for … Continue reading →
It’s 1996 and games on the C64 are slowly drying up completely, the enthusiasm of creating new C64 games for mail order sale was dying too. Fanzines were the only real hope in the UK of any progress for the … Continue reading →
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