A short entry for a title that was due out by the demo crew turned game development team – Ambush . More details on them can be found at https://csdb.dk/group/?id=768 The game was described in an issue of Commodore Tribune, … Continue reading →
As well as the dire Quicksilva version of the arcade classic, it seems that we were due to be given another version by American firm, Datasoft. Sam Poole, the president of Datasoft, spoke to Zzap 64 in issue 13 about … Continue reading →
Elite 2 was released for the Amiga, ST and PC back in 1993 as Frontier: Elite 2 – but what may surprise you is that a C64 and BBC version was also in the works too by David Braben and … Continue reading →
A very obscure title which was mentioned and only had the title of “Sideways SEUCK game”. Now this was not long after the unreleased Breakthrough, and we assume that RR Software may have come up with their own tweaked SEUCK … Continue reading →
Elysium was to be a game to match the class of Ultimate’s Knightlore and Alien 8 games on the C64, using some rather cool programming techniques to get everything running to speed. The developer had finished Imhotep, and started working … Continue reading →
Brought to the attention of GTW by Commodore Zone magazine from their Star Wars special edition. “Empire Strikes Back” is (Surprise Surprise) based on the famous Star Wars film, but is not the official game, but a rather groovy looking … Continue reading →
Sadly I couldn’t get this one to run in Vice, so i’ve borrowed the screenshot from Gamebase 64 for now. I’m not entirely sure what the game is about, but it seems to be a single screen isometric puzzler which … Continue reading →
After what was an abysmal conversion, Electric Dreams were seemingly keen to make up for some reason. Instead of just forgetting about the conversion, a PCW show (Zzap issue 32) had reports from Electric Dreams about working on a new … Continue reading →
Enemy or NME was a side scrolling shooter that was graphically awesome according to project manager Darren Melborne. This was a game to be based upon the R-Type inspired mechanical/organic style of the day the title featured great graphics and … Continue reading →
A new GTW entered into the archives, kindly fixed up for GTW from the work disks of Harold Klink and Martijn Althuizen. Enemy Scout is both a sideways SEU and a sideway run-along game in its early stages of development. … Continue reading →
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