A really wonderful game produced by Timsoft, whom are well renound for their impressive C64 games in the late 90’s. The game is a polished single screen platformer, where you control a little blob with a hi-res overlay, collecting all … Continue reading →
A short entry for a Hungarian text adventure that has been saved by Csaba Virag, and one which doesn’t seem to be yet preserved. We’re not sure what the intention was for the game, if it was commercial or just … Continue reading →
Arwag was to be an Ultima based game written by Ruben Spaans (aka Scroll/Megastyle) which was shaping up to be pretty good. Ruben explains more about the game: "A role-playing game similar to the older Ultima games. It was in … Continue reading →
A rather obscure title to add into the vaults, and one which was discovered kinda by accident by GTW. Pete Wright is unknown really to the C64 world, but a blog entry we have recently uncovered showed that Pete was … Continue reading →
A cool little Bomberman clone with the name of "Assassins", is the next game in A to greet us, and for the GTW archives. This is a fair clone of the classic game by Hudson, and does its best to … Continue reading →
Found on a bundle of disks ported from Cory Kin’s collection, we found what seems to have been a title to a game in development by Scoop Designs for Firebird Software back in 1987 and was downloaded from Compunet it … Continue reading →
A very short entry for what could just be a mistake in the press. Astaroth: Angel of Death was an average game released on the Amiga/ST in 1989 by Hewson software, which was a scrolling platformer game. Greek magazine “Pixel” … Continue reading →
Here we have an unofficial and very decent version of Asteroids that was developed by Jesper Brinkkjaer and Tommy Tamsen back in 1984. Confident they had done a good job, they tried to sell it to Atari – but had … Continue reading →
This unfinished Sanxion clone was being created by Chris Fitzsimons, Chris Gair and Andie Woodland in the summer of 1987, but unfortunately unfinished was how it was left and stated in this preview. A typical old-school sideways SEU in the … Continue reading →
Astromine is another brainchild of C64 maestro, Jon Wells, and one of my personal favourites too along with City Bomber. This can only be described as an old school C64 game in the style of many classic C64 games. We … Continue reading →
DISCLAIMER: We are a non-profit digitisation project, aiming to digitally preserve software and history which would otherwise be lost for good. If for any reason there is anything that you do not wish to be on the website, please contact us for removal.
Games That Weren't® is the registered trademark of Frank Gasking.