Interceptor 2160 AD was a superb sounding game which boasted 4-layer parallax scrolling Defender/Choplifter/Falcon Patrol/Sanxion style action. Produced by Marc Walters, sadly nothing more than a scrolling demo was ever created, and nothing playable ever surfaced.. Marc tells GTW that … Continue reading →
International Karate Deluxe was well on the way from multiplex and sprite master Archer Maclean back in the day. The third instalment in the series had a 2-3 screen background to provide more space for the area of combat. Also … Continue reading →
Thanks to Fabrizio Bartoloni for making a good point that we should probably include the first edition of Internationl Karate in the GTW64 archives, which should have featured graphics by Jon Hare. International Karate was meant to have been one … Continue reading →
Rugby sims have always been underrepresented in the computer gaming market. Football sims have dominated Europe, while in the USA its American Football that has dominated. It doesn’t help that the rules of rugby are awkward to translate fluently to … Continue reading →
Due to come out on the C64 in 1989, International Soccer Challenge was one of several games due for release by Microstyle in the 1989/90. ISC was also released on the Amiga, Atari ST and PC platforms, but the C64 … Continue reading →
A small play area, some nice graphics, some fair playability and some great music… This is what this preview consists of. You control a smartly animated bird which flys around and collects objects, while avoiding other flying creatures. Its not … Continue reading →
Another fleeting reference to an unreleased C64 game here, this time found in Zzap Issue 13 (Page 92, no less!). The text is quoted below: It has a broadly Ultimate type look and feel, however the graphics are stronger and … Continue reading →
Found hiding on a bunch of old Compunet disks by Viktor Vargor came this interesting little preview of a Submarine game by none other than Mike (Kernal) Berry, who later went on to create Boing!, Reckless Rufus and the other … Continue reading →
A limited Uridium clone which eventually made it onto the Amstrad platform, along with the Atari ST and Amiga versions. This game was brought to my attention by Martin Holland, who worked on the Amstrad, ST and Amiga versions, but … Continue reading →
Iron Maiden is another game which was originally planned by EBES when the C64 was dying out commercially around 1994 time. The game was mentioned in a note file from around 1995 where Russ talks about various games which EBES … Continue reading →
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