Flame Island was to be a sophisticated adventure with graphics and sound, as described by its advert in the December 1984 edition of Personal Computer Games. The aim was to try and find an Emerald of Power within Flame Island … Continue reading →
In the early 90’s, the 16-bits were greeted by a new style of adventure game with a character not far off from that of Impossible Mission. Another World and Flashback by Delphine were two of the biggest breakthrough’s of their … Continue reading →
Flashpoint was another production of the highly successful Denton Designs for Ocean Software. This was to be a puzzler based game with the screen split into two segments and controlling some kind of pyramid structure. It wasn’t a bad game, … Continue reading →
Found within the Gamebase archives recently, this is an early preview from 1992 of yet another abandoned game, and one which seems to be a potentially interesting twist on breakout/pong. Flex isn’t anything to write home about, but has a … Continue reading →
Flight Deck 2 was a cool flight sim game which was released by Aackosoft back in 1986 on the MSX. However, a C64 version was clearly planned, maybe even completed, as the C64 is clearly labelled on the MSX’s packaging. … Continue reading →
This is a very short stub entry for now for a game called Flight Simulator, which was a concept for a Commodore 64 game that was highlighted on Viktor T. Toth’s website. We know very little at this stage apart … Continue reading →
The quality of the game certainly seems to be at a level of one that would have been pitched around the various software houses at the time, and wasn’t a SEUCK game by any standards. Flik Flak was a good … Continue reading →
Ok, i’m at the risk of stretching things a bit too much – but I thought it would be a nice inclusion into the archive to show a slightly different preview of Flimbo’s Quest. Ah well, sod it! :) This … Continue reading →
After a fairly successful introduction, Flimbo was to be given another roll in his very own sequel called “Flimbo’s Quest 2”. The first mention of the sequel was actually in the end sequence of the first game. This was to … Continue reading →
A curious little puzzler promoted in its review from Zzap 64. Flippit had you turning squares one at a time in order to reproduce a given pattern. Of course, life wasn’t that simple, as each square you turned also affected … Continue reading →
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