Advertised in many magazines, this was a title being sold by Anik Microsystems… however only two Anik games exist and seem to have been released on the C64. The advert describes the game as follows: "Kirk, Spock and Co. beamed … Continue reading →
Not an official licence of the game, at least, especially not in 1999! :) One of the scener’s, Patrick Furlong, started the unofficial game back in 1999/2000 and designed everything which would be in the game. Set out as a … Continue reading →
Not seemingly based on the famous film series at all, this is a very simple multi-directional scrolling shooter that was being developed back in 1996. It does have a slight feel of “Empire Strikes Back” from the VCS about it, … Continue reading →
A lot of you will remember seeing this game on the ZZap64 magazine covertape one issue… but it wasn’t specially designed for the magazine…. It was originally programmed for Ocean, but Ocean didn’t like the game as they felt it … Continue reading →
A game which was to be a mixture between "Elite", "Ultima", "Pirates" and "Space Rogue". When Mr Lee lost a bit his inspiration he also started coding on a game, what he described as a ‘little game’. This was "Colonial … Continue reading →
Yet another game in the games explosion, this time a 90’s Space Invaders clone. Being created by some talented German coders, this game promised huge gurdians, new look sprites and tons of power-ups. Very much similar to ‘Mega Starforce’ in … Continue reading →
Starburst may have actually seen a release, but in very limited numbers. The game was offered for sale as part of a GEMS compilation pack by Digital Dynamite. An advert was listed in Issue 61 of Zzap, with a review … Continue reading →
A short entry thanks to Csaba Virag, who has found yet another early build of another piece of C64 software. This time for Stareggs, before it seems it was sold to Mirrorsoft or Happy Software for publication. There might be … Continue reading →
Thanks for the heads up from Jazzcat – Starfighter One was a game that was mentioned in Danish Magazine IC RUN Nov/Dec 1988. It was briefly mentioned as being developed, from a newsletter from Starvision’s owner Ivan Sølvason. Sadly there … Continue reading →
Designed as the sequel to the highly thought of Star Fleet, Star Fleet II was aimed at being bigger, better and more complex than its already complex predecessor. Both were war simulation games where you controlled ships and armies, in … Continue reading →
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