Electric Dreams/Activision seemed to have a bit of a knack of having cancellations, but also games which when eventually released, looked far different to the preview screenshots shown in the press early on. Like with Time Scanner and R-Type, you … Continue reading →
One of the best blasters ever and it’s not too hard to see where the inspiration for Katakis came from. This is a blatant R-Type clone, featuring almost identical backdrops and power-ups, right down to the bolt-on/send-ahead drone that does … Continue reading →
Again from the Commodore Format diaries, another Apex title which fell by the way side. This time, Katapult Kidz, a two player horizontally scrolling arcade adventure based around schoolboys armed with catapults and causing general chaos. The characters were based … Continue reading →
A quick new entry for what Freddy Hardest 2 should have been originally, in the form of “Katia” by Iron Byte, a Uruguayan development team. The Freddy Hardest 2 game (known to many as Guardian Angel from Codemasters) originally featured … Continue reading →
Another game which I unfortunately cannot say too much about, due to the game being in German. It seems to be a trading game of somekind, and something i’ve been told is quite a popular type of game in Germany. … Continue reading →
Whilst flicking through an old Sinclair User magazine from May 1985, Mark R Jones spotted an advert for World Series Baseball, which listed a game called Key To Success as coming soon for the Commodore 64. This is the first … Continue reading →
This is nothing to do with the Anco game series of the same name, but this particular Kick Off game was to be a conversion of the Jaleco coin-op from 1988, suggesting that this game was due for release around … Continue reading →
During 1990 when Commodore was planning its launch of the ill fated C64GS console, a string of top developers signed up to support the console and the prospect of ridding of many a horrendous multiload by using the Cartridge format. … Continue reading →
A nice looking preview of a puzzler with a strange name. This is another clone of the simple ‘Pairs’ concept, with nothing really new to add, apart from a different front end and some nice graphics. At the time, this … Continue reading →
Yet another Beyond Belief game which was planned and mentioned in the interview with Jim Scott. Information is a bit scarce, as all we currently know is that the game was to be a horizontally scrolling bike game for one … Continue reading →
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