An interesting creation by Altered Abilities, bringings in a ship similiar to the mothership in Firebird’s "IO". The preview which made it out is packed with a sneak peak of the title screen and hi-score tablentures, which are quite good, … Continue reading →
American Dream was a game by Blue Chip Software (and Jim Zuber?) that was planned to be a simulation of a robotics manufacturing business over 72 operating months. It came with a very high price of $119.95 – so we … Continue reading →
A short entry for a short lived System 3 title. The only real mentions were at the September 1985 computer show, where along with the Twister controversy, American GI was advertised with muscular men at the stand. We assume it … Continue reading →
A small entry into GTW for a title which we have managed to preserve thanks to the kind loan from collector Havar B. Hojem. This was a title spotted in Havar’s personal collection which had a home-made inlay produced. Curious … Continue reading →
A little puzzle game with some nice title screens and name entry screens. The game is essentially a Connect 4 style game, but more Connect 5!….. Simple, but one which could have provided some fun if a computer player was … Continue reading →
Amok is the beginnings of what could have been a rather nice looking Space SEU. Quite simply we have a tech-demo preview of Amok, showing off graphics and some music. The game is playable, but only to the point of … Continue reading →
Our next entry is a very early text adventure that was created by Ivan Venturi, who went on to produce a number of titles for Simulmondo. With thanks to Damiano Gerli for highlighting. Ivan was just 14 years old when … Continue reading →
A very quick entry thanks to Kevin Oxland, who informs us that he was working on a version of Anarchy on the Commodore 64 for Psygnosis. This was being done by the development team, WJS. However, after pretty much completing … Continue reading →
Ancient Warriors was a game by the famous CoCo game developer, Ken Kalish, who produced many a famous game on the machine and shunned the likes of the C64 due to the coding environment he was comfortable with. It is … Continue reading →
Another game, another title which was never really mentioned in the press – probably because this was a submission to a magazine, rather than a full commercial game it seems. This game was discovered on a disk in Darren Melbourne’s … Continue reading →
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