A very early preview of a sideways shoot-em-up, with no enemies or anything much to look at, apart from some backgrounds which scroll past. The backgrounds are corrupted, with the wrong colours set up, so not really convincing many that … Continue reading →
An early game by David Spicer, who went on to work with Nick Taylor on a host of C64 games. This was one of David’s first commercial projects for Martech, and it involved pizza deliveries and navigating around on escalators.Sadly, … Continue reading →
Pizza Time was to be a Intellivision game conversion to the C64 by the Mattel Electronics France offices. It was scheduled, but apparently never worked on, though it was given an id of #7858 on diskette. The game was a … Continue reading →
An interesting entry which ties in quite nicely with Attack of the Killer Tomatoes by the same company. Plan 9 from Outer Space was to be based on one of those old really cheesy sci-fi movies which came out in … Continue reading →
Our next entry is a title which was meant for release way back in 1983 in the US. Planet Quarx was mentioned in a magazine called Microcomputing with the following details: “Planet Quarx is a three-stage video game for the … Continue reading →
A nice looking sideways shooter, in it’s early stages but showing some promise. A few attack waves, and a repetitive map is all that this preview really consists of, indicating what was going to be, and giving rise to some … Continue reading →
Plasmatak was originally being developed in collaboration with Thalamus by Steve Collins (Herobotix fame), who actually almost finished this game, but sadly interest was lost, and Steve went to work at Pizzaland for the summer. The game had a Paradroid … Continue reading →
Manic Miner spawned many a clone back in its day, but eventually it began to dry up, until remakes on the PC began to have their day. Ste Pattullo however felt there was still room for another Manic Miner clone, … Continue reading →
Also known as: Prof Plays a New Game and Prof Makes Sentences
Yet another educational set of titles which are at large it seems, and highlighted thanks to Sean O’Neill. Ironically, it is within a Zzap educational article back in 1992 alongside the Fun School series where our next set of titles … Continue reading →
An interesting game based on the Playboy magazine, which was being developed by Wijo Koek and John Vanderaart for Radarsoft back in 1987. The game was believed to have been a kind of business simulator, where you must try and … Continue reading →
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